Back to portfolio

REAL PROJECT

Memory Game.

TV touch brand activation: a team memory game, with real-time scoring and icons from the hospital universe.

Project type
Interactive experience · Event
Client
Cristália Hospitalar
Status
Published
Touch screen with the Cristália Hospitalar Memory Game, blue and green team scores, cards with hospital icons and the match timer
Memory Game: a TV touch activation for Cristália Hospitalar.

The Challenge

At an event, attention is contested and time is short. The challenge was to create an experience that could be understood in seconds, work on a large touch screen and still sustain interest across consecutive rounds, without long instructions.

The result

A touch activation that turns waiting time at the event into participation, with quick matches, a score between teams and Cristália Hospitalar's identity present throughout the experience.

OVERVIEW

The project in context.

The Memory Game was created for a Cristália Hospitalar activation at events: a touch screen experience played in teams that combines memory, scoring and a visual repertoire connected to the hospital environment. The interface fills the TV screen and invites the audience to take part instead of just watching.

Goal

Turn the booth into a meeting point: offer a fun break with simple rules, quick reading and healthy competition between teams.

Scope

  • Touch board with cards and hospital universe icons
  • Two teams with a live scoreboard
  • Match timer and round pacing
  • Interface designed for large screens and distance reading
  • Cristália Hospitalar visual identity applied to the game

THE SOLUTION

How we built it.

A card board with icons from the hospital universe, two teams identified by color and a score visible throughout the match. Each matched pair updates the score, the icons reinforce the brand's repertoire and the timer sets the pace. The interface prioritizes contrast, large targets and readability at a distance.

FEATURES

The product in use.

01

Touch interaction

Large card targets with immediate touch response, designed for standing play in front of an event screen.

02

Score challenge

Two teams compete round by round, with the score updated for every matched pair.

03

Match pace

The highlighted timer organizes play time and helps keep the booth queue moving.

04

Brand repertoire

Hospital icons replace generic figures and connect the game to Cristália Hospitalar's context.

RESULTS

What changed with the solution.

LET'S BUILD

Have a similar challenge?

Tell us your idea. Let's understand the context and think about the solution together.

Cookies Preferences

Cookie Policy